/** * Copyright (c) 2005-2017, KoLmafia development team * http://kolmafia.sourceforge.net/ * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * [1] Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * [2] Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * [3] Neither the name "KoLmafia" nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package net.sourceforge.kolmafia.swingui.menu; import java.io.File; import java.io.IOException; import javax.swing.SwingUtilities; import net.sourceforge.kolmafia.KoLConstants; import net.sourceforge.kolmafia.KoLmafia; import net.sourceforge.kolmafia.swingui.CommandDisplayFrame; import net.sourceforge.kolmafia.swingui.listener.ThreadedListener; import net.sourceforge.kolmafia.utilities.InputFieldUtilities; /** * In order to keep the user interface from freezing (or at least appearing to freeze), this internal class is used * to process the request for loading a script. */ public class LoadScriptMenuItem extends ThreadedMenuItem { public LoadScriptMenuItem() { this( "Load script...", null ); } public LoadScriptMenuItem( final String scriptName, final String scriptPath ) { super( scriptName, new LoadScriptListener( scriptPath ) ); } private static class LoadScriptListener extends ThreadedListener { private final String scriptPath; private String executePath; public LoadScriptListener( String scriptPath ) { this.scriptPath = scriptPath; } @Override protected void execute() { this.executePath = this.scriptPath; if ( this.scriptPath == null ) { try { SwingUtilities.invokeAndWait( new Runnable() { public void run() { File input = InputFieldUtilities.chooseInputFile( KoLConstants.SCRIPT_LOCATION, null ); if ( input == null ) { return; } try { LoadScriptListener.this.executePath = input.getCanonicalPath(); } catch ( IOException e ) { } } } ); } catch ( Exception e ) { } } if ( this.executePath == null ) { return; } KoLmafia.forceContinue(); if ( this.hasShiftModifier() ) { CommandDisplayFrame.executeCommand( "edit " + this.executePath ); } else { CommandDisplayFrame.executeCommand( "call " + this.executePath ); } } } }