/**
* Copyright (c) 2005-2017, KoLmafia development team
* http://kolmafia.sourceforge.net/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* [1] Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* [2] Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* [3] Neither the name "KoLmafia" nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
package net.sourceforge.kolmafia.combat;
import java.io.PrintStream;
import java.util.HashSet;
import javax.swing.tree.DefaultMutableTreeNode;
import net.sourceforge.kolmafia.KoLmafia;
public class CustomCombatStrategy
extends DefaultMutableTreeNode
{
private final String name;
private int actionCount;
private int[] actionOffsets;
public CustomCombatStrategy( final String name )
{
super( name, true );
this.name = name;
this.resetActionCount();
}
public String getName()
{
return this.name;
}
@Override
public void removeAllChildren()
{
this.resetActionCount();
super.removeAllChildren();
}
public void resetActionCount()
{
this.actionCount = 0;
this.actionOffsets = null;
}
public int getActionCount( CustomCombatLookup lookup, HashSet seen )
{
// Ignore any call to a section that results in a loop
if ( seen.contains( this.name ) )
{
KoLmafia.abortAfter( "CCS aborted due to recursive section reference: " + this.name );
return 0;
}
seen.add( this.name );
// If we've already computed the length, return the length
if ( actionOffsets != null )
{
return this.actionCount;
}
int childCount = getChildCount();
this.actionCount = 0;
this.actionOffsets = new int[ childCount ];
for ( int i = 0; i < childCount; ++i )
{
this.actionOffsets[ i ] = this.actionCount;
CustomCombatAction actionNode = (CustomCombatAction) getChildAt( i );
String sectionReference = actionNode.getSectionReference();
CustomCombatStrategy strategy = null;
if ( sectionReference != null )
{
strategy = lookup.getStrategy( sectionReference );
}
if ( strategy != null )
{
this.actionCount += strategy.getActionCount( lookup, seen );
}
else if ( sectionReference != null )
{
KoLmafia.abortAfter( "CCS aborted due to invalid section reference: " + sectionReference );
}
else
{
++this.actionCount;
}
}
return this.actionCount;
}
public String getAction( final CustomCombatLookup lookup, final int roundIndex, boolean allowMacro )
{
int childCount = getChildCount();
if ( childCount == 0 )
{
return "attack";
}
getActionCount( lookup, new HashSet() );
for ( int i = 0; i < childCount; ++i )
{
if ( this.actionOffsets[ i ] > roundIndex )
{
CustomCombatAction actionNode = (CustomCombatAction) getChildAt( i - 1 );
String sectionReference = actionNode.getSectionReference();
if ( sectionReference != null )
{
int offset = ( i > 0 ) ? this.actionOffsets[ i - 1 ] : 0;
CustomCombatStrategy strategy = lookup.getStrategy( sectionReference );
if ( strategy != null )
{
return strategy.getAction( lookup, roundIndex - offset, allowMacro );
}
KoLmafia.abortAfter( "CCS aborted due to invalid section reference: " + sectionReference );
return "abort";
}
if ( !allowMacro && actionNode.isMacro() )
{
return "skip";
}
return actionNode.getAction();
}
}
CustomCombatAction actionNode = (CustomCombatAction) getLastChild();
String sectionReference = actionNode.getSectionReference();
if ( sectionReference != null )
{
CustomCombatStrategy strategy = lookup.getStrategy( sectionReference );
if ( strategy != null )
{
return strategy.getAction( lookup, roundIndex - this.actionOffsets[ childCount - 1 ], allowMacro );
}
KoLmafia.abortAfter( "CCS aborted due to invalid section reference: " + sectionReference );
return "abort";
}
if ( !allowMacro && actionNode.isMacro() )
{
return "skip";
}
return actionNode.getAction();
}
public void addCombatAction( final int roundIndex, final String indent, final String combatAction, boolean isMacro )
{
int currentIndex = getChildCount();
if ( roundIndex <= currentIndex )
{
return;
}
addRepeatActions( roundIndex, indent );
CustomCombatAction node = new CustomCombatAction( roundIndex, indent, combatAction, isMacro );
this.resetActionCount();
super.add( node );
}
private void addRepeatActions( final int roundIndex, final String indent )
{
int currentIndex = getChildCount();
if ( roundIndex <= currentIndex )
{
return;
}
String repeatAction = "attack with weapon";
boolean isMacro = false;
if ( currentIndex > 0 )
{
CustomCombatAction node = (CustomCombatAction) getLastChild();
repeatAction = node.getAction();
isMacro = node.isMacro();
}
for ( int i = currentIndex + 1; i < roundIndex; ++i )
{
CustomCombatAction node = new CustomCombatAction( i, indent, repeatAction, isMacro );
super.add( node );
}
}
public void store( PrintStream writer )
{
writer.println( "[ " + this.name + " ]" );
int childCount = getChildCount();
for ( int i = 0; i < childCount; ++i )
{
CustomCombatAction action = (CustomCombatAction) getChildAt( i );
action.store( writer );
}
writer.println();
}
}