/**
* Copyright (c) 2005-2017, KoLmafia development team
* http://kolmafia.sourceforge.net/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* [1] Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* [2] Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* [3] Neither the name "KoLmafia" nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
package net.sourceforge.kolmafia.session;
import net.sourceforge.kolmafia.AdventureResult;
import net.sourceforge.kolmafia.KoLCharacter;
import net.sourceforge.kolmafia.KoLConstants;
import net.sourceforge.kolmafia.KoLConstants.MafiaState;
import net.sourceforge.kolmafia.KoLConstants.Stat;
import net.sourceforge.kolmafia.KoLmafia;
import net.sourceforge.kolmafia.RequestThread;
import net.sourceforge.kolmafia.objectpool.AdventurePool;
import net.sourceforge.kolmafia.objectpool.ItemPool;
import net.sourceforge.kolmafia.preferences.Preferences;
import net.sourceforge.kolmafia.request.AdventureRequest;
import net.sourceforge.kolmafia.request.EquipmentRequest;
import net.sourceforge.kolmafia.request.GuildRequest;
public class GuildUnlockManager
{
public static void unlockGuild()
{
// Don't try to open the guild unless you are one of the six standard classes
String classType = KoLCharacter.getClassType();
if ( !classType.equals( KoLCharacter.SEAL_CLUBBER ) &&
!classType.equals( KoLCharacter.TURTLE_TAMER ) &&
!classType.equals( KoLCharacter.SAUCEROR ) &&
!classType.equals( KoLCharacter.PASTAMANCER ) &&
!classType.equals( KoLCharacter.DISCO_BANDIT ) &&
!classType.equals( KoLCharacter.ACCORDION_THIEF )
)
{
KoLmafia.updateDisplay( "You don't have a guild available to open. No guild for you." );
return;
}
// See if we've already unlocked the Guild
if ( KoLCharacter.getGuildStoreOpen() )
{
KoLmafia.updateDisplay( "Guild already unlocked." );
return;
}
KoLmafia.updateDisplay( "Speaking to guild master..." );
GuildRequest master = new GuildRequest( "challenge" );
RequestThread.postRequest( master );
if ( KoLCharacter.getGuildStoreOpen() )
{
KoLmafia.updateDisplay( "Guild already unlocked." );
return;
}
KoLmafia.updateDisplay( "Completing guild task..." );
Stat stat = KoLCharacter.mainStat();
String locationName;
String snarfblat;
String choice;
AdventureResult item;
switch ( stat )
{
case MUSCLE:
locationName = "Outskirts of The Knob";
snarfblat = AdventurePool.OUTSKIRTS_OF_THE_KNOB_ID;
choice = "543";
item = ItemPool.get( ItemPool.BIG_KNOB_SAUSAGE, 1 );
break;
case MYSTICALITY:
locationName = "Haunted Pantry";
snarfblat = AdventurePool.HAUNTED_PANTRY_ID;
choice = "544";
item = ItemPool.get( ItemPool.EXORCISED_SANDWICH, 1 );
break;
case MOXIE:
locationName = "Sleazy Back Alley";
snarfblat = AdventurePool.SLEAZY_BACK_ALLEY_ID;
choice = "542";
item = EquipmentManager.getEquipment( EquipmentManager.PANTS );
if ( item == EquipmentRequest.UNEQUIP )
{
KoLmafia.updateDisplay( MafiaState.ERROR, "Put on some pants and try again." );
return;
}
break;
default:
KoLmafia.updateDisplay( MafiaState.ERROR, "What class are you?" );
return;
}
// Make an adventure request
AdventureRequest request = new AdventureRequest( locationName, "adventure.php", snarfblat );
// Remember how many of the goal item we already have
int initialCount = item.getCount( KoLConstants.inventory );
int currentCount = initialCount;
// Enable the choice adventure
String setting = "choiceAdventure" + choice;
int oldChoice = Preferences.getInteger( setting );
Preferences.setInteger( setting, 1 );
while ( KoLmafia.permitsContinue() &&
KoLCharacter.getCurrentHP() > 0 &&
KoLCharacter.getAdventuresLeft() > 0 &&
currentCount == initialCount )
{
// Visit the adventure location
RequestThread.postRequest( request );
// See if the desired item is in inventory
currentCount = item.getCount( KoLConstants.inventory );
}
// Restore the choice adventure setting
Preferences.setInteger( setting, oldChoice );
// Put on your pants back on
if ( stat == Stat.MOXIE )
{
KoLmafia.updateDisplay( "Putting your pants back on..." );
RequestThread.postRequest( new EquipmentRequest( item ) );
}
// See if we achieved our goal
if ( currentCount == initialCount )
{
KoLmafia.updateDisplay( "Guild was not unlocked." );
return;
}
KoLmafia.updateDisplay( "Speaking to guild master again..." );
RequestThread.postRequest( master );
KoLmafia.updateDisplay( "Getting meatcar quest..." );
GuildRequest paco = new GuildRequest( "paco" );
RequestThread.postRequest( paco );
KoLmafia.updateDisplay( "Guild successfully unlocked." );
}
}