/**
* Copyright (c) 2005-2017, KoLmafia development team
* http://kolmafia.sourceforge.net/
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* [1] Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* [2] Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* [3] Neither the name "KoLmafia" nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
package net.sourceforge.kolmafia.maximizer;
import java.util.ArrayList;
import net.sourceforge.kolmafia.AdventureResult;
import net.sourceforge.kolmafia.KoLCharacter;
import net.sourceforge.kolmafia.KoLConstants;
import net.sourceforge.kolmafia.KoLmafia;
import net.sourceforge.kolmafia.objectpool.Concoction;
import net.sourceforge.kolmafia.objectpool.ConcoctionPool;
import net.sourceforge.kolmafia.objectpool.ItemPool;
import net.sourceforge.kolmafia.persistence.ItemDatabase;
import net.sourceforge.kolmafia.persistence.MallPriceDatabase;
import net.sourceforge.kolmafia.preferences.Preferences;
import net.sourceforge.kolmafia.request.MrStoreRequest;
import net.sourceforge.kolmafia.request.StandardRequest;
import net.sourceforge.kolmafia.session.InventoryManager;
import net.sourceforge.kolmafia.session.StoreManager;
public class CheckedItem
extends AdventureResult
{
public CheckedItem( int itemId, int equipLevel, int maxPrice, int priceLevel )
{
super( itemId, 1, false );
// special case used to get a CheckItem that .equals( EquipmentRequest.UNEQUIP ).
if ( itemId == 0 )
{
this.name = "(none)";
}
this.inventory = InventoryManager.getCount( itemId );
this.initial = InventoryManager.getAccessibleCount( itemId );
String itemName = this.getName();
this.foldable = 0;
if ( itemId > 0 && Preferences.getBoolean( "maximizerFoldables" ) )
{
ArrayList group = ItemDatabase.getFoldGroup( itemName );
if ( group != null )
{
for ( int i = 1; i < group.size(); ++i )
{
String form = (String) group.get( i );
if ( !form.equals( itemName ) )
{
int foldItemId = ItemDatabase.getItemId( form );
int count = InventoryManager.getAccessibleCount( foldItemId );
this.foldable += count;
if ( count > 0 )
{
this.foldItemId = foldItemId;
}
}
}
}
}
if ( this.initial >= 3 || equipLevel < 2 )
{
return;
}
Concoction c = ConcoctionPool.get( itemId );
if ( c == null )
return;
this.creatable = c.creatable;
if ( c.price > 0 )
{
this.npcBuyable = maxPrice / c.price;
int limit = CheckedItem.limitBuyable( itemId );
if ( limit < this.npcBuyable )
{
this.npcBuyable = limit;
}
}
if ( this.getCount() >= 3 || equipLevel < 3 )
{
return;
}
if ( !StandardRequest.isAllowed( "Items", itemName ) )
{
// Unallowed items can't be bought or pulled, though the original code
// just reset everything to zero
this.initial = 0;
this.creatable = 0;
this.npcBuyable = 0;
}
else if ( InventoryManager.canUseMall( itemId ) )
{
// consider Mall buying
if ( this.getCount() == 0 )
{ // but only if none are otherwise available
if ( priceLevel == 0 ||
MallPriceDatabase.getPrice( itemId ) < maxPrice * 2 )
{
this.mallBuyable = 1;
this.buyableFlag = true;
}
}
}
else if ( !KoLCharacter.isHardcore() )
{
// consider pulling
this.pullable = this.getCount( KoLConstants.storage );
this.pullfoldable = 0;
if ( itemId > 0 && Preferences.getBoolean( "maximizerFoldables" ) )
{
ArrayList group = ItemDatabase.getFoldGroup( itemName );
if ( group != null )
{
for ( int i = 1; i < group.size(); ++i )
{
String form = (String) group.get( i );
if ( !form.equals( itemName ) )
{
int foldItemId = ItemDatabase.getItemId( form );
AdventureResult foldItem = ItemPool.get( foldItemId );
int count = foldItem.getCount( KoLConstants.storage );
this.pullfoldable += count;
if ( count > 0 )
{
this.foldItemId = foldItemId;
}
}
}
}
}
}
// We never want to suggest turning Mr. Accessories into other items
if ( c.getIngredients().length > 0 && ( MrStoreRequest.MR_A ).equals( c.getIngredients()[0] ) )
{
this.creatable = 0;
}
}
@Override
public final int getCount()
{
if ( this.singleFlag )
{
return Math.min( 1, this.initial + this.creatable + this.npcBuyable + this.mallBuyable + this.foldable + this.pullable );
}
return this.initial + this.creatable + this.npcBuyable + this.mallBuyable + this.foldable + this.pullable;
}
public void validate( int maxPrice, int priceLevel )
{
if ( priceLevel <= 0 )
{
return;
}
if ( !this.buyableFlag )
{
return;
}
int price = StoreManager.getMallPrice( this );
if ( price <= 0 || price > maxPrice )
{
this.mallBuyable = 0;
}
}
private static final int limitBuyable( final int itemId )
{
switch ( itemId )
{
case ItemPool.MIRACLE_WHIP:
return Preferences.getBoolean( "_mayoDeviceRented" ) ||
Preferences.getBoolean( "itemBoughtPerAscension8266" ) ? 0 : 1;
case ItemPool.SPHYGMAYOMANOMETER:
case ItemPool.REFLEX_HAMMER:
case ItemPool.MAYO_LANCE:
return Preferences.getBoolean( "_mayoDeviceRented" ) ? 0 : 1;
}
return Integer.MAX_VALUE;
}
public static final int TOTAL_MASK = 0xFF;
public static final int SUBTOTAL_MASK = 0x0F;
public static final int INITIAL_SHIFT = 8;
public static final int CREATABLE_SHIFT = 12;
public static final int NPCBUYABLE_SHIFT = 16;
public static final int FOLDABLE_SHIFT = 20;
public static final int PULLABLE_SHIFT = 24;
public static final int BUYABLE_FLAG = 1 << 28;
public static final int AUTOMATIC_FLAG = 1 << 29;
public static final int CONDITIONAL_FLAG = 1 << 30;
public int inventory;
public int initial;
public int creatable;
public int npcBuyable;
public int mallBuyable;
public int foldable;
public int pullable;
public int pullfoldable;
public int foldItemId;
public boolean buyableFlag;
public boolean automaticFlag;
public boolean requiredFlag;
public boolean conditionalFlag;
public boolean singleFlag;
}