/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ /** * Created at 2:04:52 PM Jan 23, 2011 */ package org.jbox2d.testbed.tests; import org.jbox2d.collision.shapes.CircleShape; import org.jbox2d.collision.shapes.EdgeShape; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.Fixture; import org.jbox2d.testbed.framework.TestbedSettings; import org.jbox2d.testbed.framework.TestbedTest; /** * @author Daniel Murphy */ public class ShapeEditing extends TestbedTest { Body m_body; Fixture m_fixture1; Fixture m_fixture2; @Override public void initTest(boolean argDeserialized) { { BodyDef bd = new BodyDef(); Body ground = getWorld().createBody(bd); EdgeShape shape = new EdgeShape(); shape.set(new Vec2(-40.0f, 0.0f), new Vec2(40.0f, 0.0f)); ground.createFixture(shape, 0.0f); } BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; bd.position.set(0.0f, 10.0f); m_body = getWorld().createBody(bd); PolygonShape shape = new PolygonShape(); shape.setAsBox(4.0f, 4.0f, new Vec2(0.0f, 0.0f), 0.0f); m_fixture1 = m_body.createFixture(shape, 10.0f); m_fixture2 = null; } @Override public void keyPressed(char key, int argKeyCode) { switch (key) { case 'c': if (m_fixture2 == null) { CircleShape shape = new CircleShape(); shape.m_radius = 3.0f; shape.m_p.set(0.5f, -4.0f); m_fixture2 = m_body.createFixture(shape, 10.0f); m_body.setAwake(true); } break; case 'd': if (m_fixture2 != null) { m_body.destroyFixture(m_fixture2); m_fixture2 = null; m_body.setAwake(true); } break; } } @Override public void step(TestbedSettings settings) { super.step(settings); addTextLine("Press: (c) create a shape, (d) destroy a shape."); } @Override public String getTestName() { return "Shape Editing"; } }