/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ package org.jbox2d.testbed.tests; import org.jbox2d.collision.shapes.CircleShape; import org.jbox2d.collision.shapes.Shape; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.joints.RevoluteJointDef; import org.jbox2d.testbed.framework.TestbedTest; public class FixedPendulumTest extends TestbedTest { private final boolean switchBodiesInJoint; public FixedPendulumTest(boolean switchBodiesInJoint) { this.switchBodiesInJoint = switchBodiesInJoint; } @Override public boolean isSaveLoadEnabled() { return true; } @Override public void initTest(boolean deserialized) { if (deserialized) { return; } Body pendulum; Body ground; { CircleShape circleShape = new CircleShape(); circleShape.m_radius = 1; Shape shape = circleShape; BodyDef bodyDef = new BodyDef(); bodyDef.type = BodyType.DYNAMIC; bodyDef.position.set(-5, 0); bodyDef.allowSleep = false; pendulum = getWorld().createBody(bodyDef); pendulum.createFixture(shape, 1); } { BodyDef bodyDef = new BodyDef(); bodyDef.type = BodyType.STATIC; ground = getWorld().createBody(bodyDef); } RevoluteJointDef jointDef = new RevoluteJointDef(); if (switchBodiesInJoint) jointDef.initialize(pendulum, ground, new Vec2(0, 0)); else jointDef.initialize(ground, pendulum, new Vec2(0, 0)); pendulum.applyAngularImpulse(10000); getWorld().createJoint(jointDef); } @Override public String getTestName() { return "Fixed Pendulum " + (switchBodiesInJoint ? "1" : "0"); } }