/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ /** * Created at 7:59:38 PM Jan 12, 2011 */ package org.jbox2d.testbed.tests; import org.jbox2d.collision.shapes.CircleShape; import org.jbox2d.collision.shapes.EdgeShape; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.MathUtils; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.dynamics.FixtureDef; import org.jbox2d.dynamics.joints.Joint; import org.jbox2d.dynamics.joints.RevoluteJoint; import org.jbox2d.dynamics.joints.RevoluteJointDef; import org.jbox2d.testbed.framework.TestbedSettings; import org.jbox2d.testbed.framework.TestbedTest; /** * @author Daniel Murphy */ public class RevoluteTest extends TestbedTest { private static final long JOINT_TAG = 1; private RevoluteJoint m_joint; private boolean isLeft = false; @Override public Long getTag(Joint joint) { if (joint == m_joint) return JOINT_TAG; return super.getTag(joint); } @Override public void processJoint(Joint joint, Long tag) { if (tag == JOINT_TAG) { m_joint = (RevoluteJoint) joint; isLeft = m_joint.getMotorSpeed() > 0; } else { super.processJoint(joint, tag); } } @Override public boolean isSaveLoadEnabled() { return true; } @Override public void initTest(boolean deserialized) { if (deserialized) { return; } Body ground = null; { BodyDef bd = new BodyDef(); ground = getWorld().createBody(bd); EdgeShape shape = new EdgeShape(); shape.set(new Vec2(-40.0f, 0.0f), new Vec2(40.0f, 0.0f)); ground.createFixture(shape, 0.0f); } { CircleShape shape = new CircleShape(); shape.m_radius = 0.5f; BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; RevoluteJointDef rjd = new RevoluteJointDef(); bd.position.set(-10f, 20.0f); Body body = getWorld().createBody(bd); body.createFixture(shape, 5.0f); float w = 100.0f; body.setAngularVelocity(w); body.setLinearVelocity(new Vec2(-8.0f * w, 0.0f)); rjd.initialize(ground, body, new Vec2(-10.0f, 12.0f)); rjd.motorSpeed = -1.0f * MathUtils.PI; rjd.maxMotorTorque = 10000.0f; rjd.enableMotor = false; rjd.lowerAngle = -0.25f * MathUtils.PI; rjd.upperAngle = 0.5f * MathUtils.PI; rjd.enableLimit = true; rjd.collideConnected = true; m_joint = (RevoluteJoint) getWorld().createJoint(rjd); } { CircleShape circle_shape = new CircleShape(); circle_shape.m_radius = 3.0f; BodyDef circle_bd = new BodyDef(); circle_bd.type = BodyType.DYNAMIC; circle_bd.position.set(5.0f, 30.0f); FixtureDef fd = new FixtureDef(); fd.density = 5.0f; fd.filter.maskBits = 1; fd.shape = circle_shape; Body ball = m_world.createBody(circle_bd); ball.createFixture(fd); PolygonShape polygon_shape = new PolygonShape(); polygon_shape.setAsBox(10.0f, 0.2f, new Vec2(-10.0f, 0.0f), 0.0f); BodyDef polygon_bd = new BodyDef(); polygon_bd.position.set(20.0f, 10.0f); polygon_bd.type = BodyType.DYNAMIC; polygon_bd.bullet = true; Body polygon_body = m_world.createBody(polygon_bd); polygon_body.createFixture(polygon_shape, 2.0f); RevoluteJointDef rjd = new RevoluteJointDef(); rjd.initialize(ground, polygon_body, new Vec2(20.0f, 10.0f)); rjd.lowerAngle = -0.25f * MathUtils.PI; rjd.upperAngle = 0.0f * MathUtils.PI; rjd.enableLimit = true; m_world.createJoint(rjd); } // Tests mass computation of a small object far from the origin { BodyDef bodyDef = new BodyDef(); bodyDef.type = BodyType.DYNAMIC; Body body = m_world.createBody(bodyDef); PolygonShape polyShape = new PolygonShape(); Vec2 verts[] = new Vec2[3]; verts[0] = new Vec2(17.63f, 36.31f); verts[1] = new Vec2(17.52f, 36.69f); verts[2] = new Vec2(17.19f, 36.36f); polyShape.set(verts, 3); FixtureDef polyFixtureDef = new FixtureDef(); polyFixtureDef.shape = polyShape; polyFixtureDef.density = 1; body.createFixture(polyFixtureDef); // assertion hits inside here } } @Override public void step(TestbedSettings settings) { super.step(settings); addTextLine("Limits " + (m_joint.isLimitEnabled() ? "on" : "off") + ", Motor " + (m_joint.isMotorEnabled() ? "on " : "off ") + (isLeft ? "left" : "right")); addTextLine("Keys: (l) limits, (m) motor, (a) left, (d) right"); } @Override public void keyPressed(char argKeyChar, int argKeyCode) { switch (argKeyChar) { case 'l': m_joint.enableLimit(!m_joint.isLimitEnabled()); break; case 'm': m_joint.enableMotor(!m_joint.isMotorEnabled()); break; case 'a': m_joint.setMotorSpeed(1.0f * MathUtils.PI); isLeft = true; break; case 'd': m_joint.setMotorSpeed(-1.0f * MathUtils.PI); isLeft = false; break; } } @Override public String getTestName() { return "Revolute"; } }