/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ /** * Created at 1:13:43 AM Sep 3, 2010 */ package org.jbox2d.testbed.tests; import org.jbox2d.collision.shapes.CircleShape; import org.jbox2d.collision.shapes.EdgeShape; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.MathUtils; import org.jbox2d.common.Rot; import org.jbox2d.common.Transform; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.testbed.framework.TestbedTest; /** * @author Daniel Murphy */ public class CompoundShapes extends TestbedTest { @Override public boolean isSaveLoadEnabled() { return true; } @Override public void initTest(boolean deserialized) { if (deserialized) { return; } { BodyDef bd = new BodyDef(); bd.position.set(0.0f, 0.0f); Body body = getWorld().createBody(bd); EdgeShape shape = new EdgeShape(); shape.set(new Vec2(50.0f, 0.0f), new Vec2(-50.0f, 0.0f)); body.createFixture(shape, 0.0f); } { CircleShape circle1 = new CircleShape(); circle1.m_radius = 0.5f; circle1.m_p.set(-0.5f, 0.5f); CircleShape circle2 = new CircleShape();; circle2.m_radius = 0.5f; circle2.m_p.set(0.5f, 0.5f); for (int i = 0; i < 10; ++i) { float x = MathUtils.randomFloat(-0.1f, 0.1f); BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; bd.position.set(x + 5.0f, 1.05f + 2.5f * i); bd.angle = MathUtils.randomFloat(-MathUtils.PI, MathUtils.PI); Body body = getWorld().createBody(bd); body.createFixture(circle1, 2.0f); body.createFixture(circle2, 0.0f); } } { PolygonShape polygon1 = new PolygonShape(); polygon1.setAsBox(0.25f, 0.5f); PolygonShape polygon2 = new PolygonShape(); polygon2.setAsBox(0.25f, 0.5f, new Vec2(0.0f, -0.5f), 0.5f * MathUtils.PI); for (int i = 0; i < 10; ++i) { float x = MathUtils.randomFloat(-0.1f, 0.1f); BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; bd.position.set(x - 5.0f, 1.05f + 2.5f * i); bd.angle = MathUtils.randomFloat(-MathUtils.PI, MathUtils.PI); Body body = getWorld().createBody(bd); body.createFixture(polygon1, 2.0f); body.createFixture(polygon2, 2.0f); } } { Transform xf1 = new Transform(); xf1.q.set(0.3524f * MathUtils.PI); Rot.mulToOut(xf1.q, new Vec2(1.0f, 0.0f), xf1.p); Vec2[] vertices = new Vec2[3]; PolygonShape triangle1 = new PolygonShape(); vertices[0] = Transform.mul(xf1, new Vec2(-1.0f, 0.0f)); vertices[1] = Transform.mul(xf1, new Vec2(1.0f, 0.0f)); vertices[2] = Transform.mul(xf1, new Vec2(0.0f, 0.5f)); triangle1.set(vertices, 3); Transform xf2 = new Transform(); xf2.q.set(-0.3524f * MathUtils.PI); Rot.mulToOut(xf2.q, new Vec2(-1.0f, 0.0f), xf2.p); PolygonShape triangle2 = new PolygonShape(); vertices[0] = Transform.mul(xf2, new Vec2(-1.0f, 0.0f)); vertices[1] = Transform.mul(xf2, new Vec2(1.0f, 0.0f)); vertices[2] = Transform.mul(xf2, new Vec2(0.0f, 0.5f)); triangle2.set(vertices, 3); for (int i = 0; i < 10; ++i) { float x = MathUtils.randomFloat(-0.1f, 0.1f); BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; bd.position.set(x, 2.05f + 2.5f * i); bd.angle = 0.0f; Body body = getWorld().createBody(bd); body.createFixture(triangle1, 2.0f); body.createFixture(triangle2, 2.0f); } } { PolygonShape bottom = new PolygonShape(); bottom.setAsBox(1.5f, 0.15f); PolygonShape left = new PolygonShape(); left.setAsBox(0.15f, 2.7f, new Vec2(-1.45f, 2.35f), 0.2f); PolygonShape right = new PolygonShape(); right.setAsBox(0.15f, 2.7f, new Vec2(1.45f, 2.35f), -0.2f); BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; bd.position.set(0.0f, 2.0f); Body body = getWorld().createBody(bd); body.createFixture(bottom, 4.0f); body.createFixture(left, 4.0f); body.createFixture(right, 4.0f); } } @Override public String getTestName() { return "Compound Shapes"; } }