/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ /** * Created at 5:36:06 PM Jul 17, 2010 */ package org.jbox2d.testbed.tests; import org.jbox2d.collision.shapes.EdgeShape; import org.jbox2d.collision.shapes.PolygonShape; import org.jbox2d.common.Vec2; import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.dynamics.BodyType; import org.jbox2d.testbed.framework.TestbedTest; /** * @author Daniel Murphy */ public class PyramidTest extends TestbedTest { @Override public boolean isSaveLoadEnabled() { return true; } @Override public void initTest(boolean deserialized) { if (deserialized) { return; } int count = 20; { BodyDef bd = new BodyDef(); Body ground = getWorld().createBody(bd); EdgeShape shape = new EdgeShape(); shape.set(new Vec2(-40.0f, 0f), new Vec2(40.0f, 0f)); ground.createFixture(shape, 0.0f); } { float a = .5f; PolygonShape shape = new PolygonShape(); shape.setAsBox(a, a); Vec2 x = new Vec2(-7.0f, 0.75f); Vec2 y = new Vec2(); Vec2 deltaX = new Vec2(0.5625f, 1.25f); Vec2 deltaY = new Vec2(1.125f, 0.0f); for (int i = 0; i < count; ++i) { y.set(x); for (int j = i; j < count; ++j) { BodyDef bd = new BodyDef(); bd.type = BodyType.DYNAMIC; bd.position.set(y); Body body = getWorld().createBody(bd); body.createFixture(shape, 5.0f); y.addLocal(deltaY); } x.addLocal(deltaX); } } } @Override public String getTestName() { return "Pyramid"; } }