/******************************************************************************* * Copyright (c) 2013, Daniel Murphy All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are met: * Redistributions of source code must retain the * above copyright notice, this list of conditions and the following disclaimer. * Redistributions * in binary form must reproduce the above copyright notice, this list of conditions and the * following disclaimer in the documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY * WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ package org.jbox2d.testbed.framework.javafx; import org.jbox2d.testbed.framework.AbstractTestbedController; import org.jbox2d.testbed.framework.TestbedErrorHandler; import org.jbox2d.testbed.framework.TestbedModel; import javafx.animation.AnimationTimer; /** * This class contains most control logic for the testbed and the update loop. It also watches the * model to switch tests and populates the model with some loop statistics. * * @author Daniel Murphy */ public class TestbedControllerJavaFX extends AbstractTestbedController { public TestbedControllerJavaFX(TestbedModel argModel, UpdateBehavior behavior, MouseBehavior mouseBehavior, TestbedErrorHandler errorHandler) { super(argModel, behavior, mouseBehavior, errorHandler); } private AnimationTimer animator = new AnimationTimer() { long last = -1; @Override public void handle(long now) { if (last >= 0) { long dt = (now - last) / 1000000; // convert til millis sleepTime -= dt; if (sleepTime < 0) { stepAndRender(); } } last = now; } }; @Override public void startAnimator() { animator.start(); } @Override public void stopAnimator() { animator.stop(); } }