package com.game.libgdx.roguelikeengine.ui;
import com.badlogic.gdx.graphics.Color;
public interface IVisibleButton extends IButton {
public String getText();
public void setText(String text);
public Color getBackgroundColor();
public void setBackgroundColor(Color color);
public Color getForegroundColor();
public void setForegroundColor(Color color);
}