package com.game.libgdx.roguelikeengine; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; public class Main { public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = WrapperEngine.APP_NAME; cfg.useGL20 = false; cfg.width = WrapperEngine.WINDOWWIDTH; cfg.height = WrapperEngine.WINDOWHEIGHT; new LwjglApplication(new Explorer_libgdx(), cfg); } }