package com.game.libgdx.roguelikeengine;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
public class Main {
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.title = WrapperEngine.APP_NAME;
cfg.useGL20 = false;
cfg.width = WrapperEngine.WINDOWWIDTH;
cfg.height = WrapperEngine.WINDOWHEIGHT;
new LwjglApplication(new Explorer_libgdx(), cfg);
}
}