package com.game.roguelikeengine; /* Copyright (C) 2013 Ferran F�bregas (ferri.fc@gmail.com) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ import java.util.ArrayList; import java.util.ListIterator; public class Enemy_array { private ArrayList<Enemy> Enemylist; public Enemy_array() { Enemylist = new ArrayList<Enemy>(); } public ArrayList<Enemy> getlist() { return Enemylist; } public int add_enemy(Enemy enemy) { Enemylist.add(enemy); return 0; } public int remove_enemy(Enemy enemy) { Enemylist.remove(enemy); return 0; } public Enemy overenemy(int x, int y) { Enemy rightbguy = new Enemy(); // null enemy ListIterator<Enemy> bgiterator = Enemylist.listIterator(); while (bgiterator.hasNext()) { Enemy bguy=bgiterator.next(); if (bguy.overenemy(x,y)==true) { rightbguy=bguy; } } return rightbguy; } }