package com.game.roguelikeengine;
/*
Copyright (C) 2013 Ferran Fabregas (ferri.fc@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import java.awt.Graphics;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
public class Layout {
private BufferedImage menu_img;
private BufferedImage backgroundtext_img;
// screen methods
public Layout() {
try {
// tiles
menu_img= ImageIO.read(new File("img/menu.png"));
backgroundtext_img= ImageIO.read(new File("img/text_background.png"));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
public BufferedImage getmenubackground() {
return menu_img;
}
public BufferedImage gettextbackground() {
return backgroundtext_img;
}
public void drawString(Graphics g, String text, int x, int y) { // this function overrides drawstring and add newline functionality
for (String line : text.split("\n"))
g.drawString(line, x, y += g.getFontMetrics().getHeight());
}
}