package com.game.libgdx.roguelikeengine;
/*
Copyright (C) 2013 Ferran Fabregas (ferri.fc@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import com.badlogic.gdx.Game;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class Explorer_libgdx extends Game {
private SpriteBatch batch;
@Override
public void create() {
BackgroundMusic.setup();
BackgroundMusic.startoutside();
setScreen(new Credits(this));
}
@Override
public void render() {
super.render();
}
// Original class methods
@Override
public void resize(int width, int height) {
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
if(batch != null) batch.dispose();
}
}