package com.game.libgdx.roguelikeengine;
/*
Copyright (C) 2013 Ferran Fabregas (ferri.fc@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Sprite;
public class Layout {
private Sprite menu_img;
private Sprite actionmenu_img;
private Sprite androidcommands_img;
private Sprite androiddirections_img;
private Sprite energybar_img;
private Sprite redbar_img;
private Sprite magicbar_img;
private Sprite bluebar_img;
// screen methods
public Layout() {
// tiles
menu_img = new Sprite(new Texture(Gdx.files.internal("UI/charactermenu.png")),WrapperEngine.OPTION_MENU_X_SIZE,WrapperEngine.WINDOWHEIGHT);
actionmenu_img= new Sprite(new Texture(Gdx.files.internal("UI/actionmenu.png")),WrapperEngine.ON_SCREEN_TILES_X*WrapperEngine.TILE_X_SIZE,64);
androidcommands_img= new Sprite(new Texture(Gdx.files.internal("UI/androidcommands.png")),128,320);
androiddirections_img= new Sprite(new Texture(Gdx.files.internal("UI/androiddirections.png")),256,256);
energybar_img= new Sprite(new Texture(Gdx.files.internal("UI/energybar.png")),60,5);
redbar_img= new Sprite(new Texture(Gdx.files.internal("UI/redbar.png")),6,5);
magicbar_img= new Sprite(new Texture(Gdx.files.internal("UI/energybar.png")),60,5);
bluebar_img= new Sprite(new Texture(Gdx.files.internal("UI/bluebar.png")),6,5);
}
public Sprite getmenubackground() {
return menu_img;
}
public Sprite getactionmenu() {
return actionmenu_img;
}
public Sprite getandroidcommands() {
return androidcommands_img;
}
public Sprite getandroiddirections() {
return androiddirections_img;
}
public Sprite getenergybar() {
return energybar_img;
}
public Sprite getredbar() {
return redbar_img;
}
public Sprite getmagicbar() {
return magicbar_img;
}
public Sprite getbluebar() {
return bluebar_img;
}
}