package com.taiter.ce.Enchantments.Global;
/*
* This file is part of Custom Enchantments
* Copyright (C) Taiterio 2015
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import com.taiter.ce.Main;
import com.taiter.ce.Enchantments.CEnchantment;
public class Autorepair extends CEnchantment {
int healAmount;
boolean healFully;
int cooldown;
public Autorepair(Application app) {
super(app);
configEntries.put("HealAmount", 1);
configEntries.put("HealFully", false);
triggers.add(Trigger.MOVE);
}
@Override
public void effect(Event e, ItemStack item, int level) {
PlayerMoveEvent event = (PlayerMoveEvent) e;
Player owner = event.getPlayer();
if(owner != null && owner.isOnline() && !owner.isDead()) {
if(healFully)
item.setDurability((short) 0);
else {
int newDur = item.getDurability() - ( 1 + (healAmount*level));
if(newDur > 0)
item.setDurability((short) newDur);
else
item.setDurability((short) 0);
}
}
}
@Override
public void initConfigEntries() {
healAmount = Integer.parseInt(getConfig().getString("Enchantments." + getOriginalName() + ".HealAmount"));
healFully = Boolean.parseBoolean(getConfig().getString("Enchantments." + getOriginalName() + ".HealFully"));
if(getConfig().contains("Enchantments." + getOriginalName() + ".Cooldown")) {
getConfig().set("Enchantments." + getOriginalName() + ".Cooldown", null);
new BukkitRunnable() {
@Override
public void run() {
Main.plugin.saveConfig();
}
}.runTaskLater(Main.plugin, 60);
}
}
}