package com.taiter.ce.CItems;
/*
* This file is part of Custom Enchantments
* Copyright (C) Taiterio 2015
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import org.bukkit.ChatColor;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import com.taiter.ce.Tools;
public class BearTrap extends CItem {
int BleedDuration;
int SlowLevel;
int SlowDuration;
int WeaknessLevel;
int WeaknessDuration;
public BearTrap(String originalName, ChatColor color, String lDescription, long lCooldown, Material mat) {
super(originalName, color, lDescription, lCooldown, mat);
this.configEntries.put("BleedDuration", 100);
this.configEntries.put("SlowLevel", 2);
this.configEntries.put("SlowDuration", 100);
this.configEntries.put("WeaknessLevel", 4);
this.configEntries.put("WeaknessDuration", 100);
triggers.add(Trigger.BLOCK_PLACED);
triggers.add(Trigger.MOVE);
}
@Override
public boolean effect(Event event, Player player) {
if(event instanceof BlockPlaceEvent) {
BlockPlaceEvent e = (BlockPlaceEvent) event;
Block b = e.getBlock();
b.setMetadata("ce.mine", new FixedMetadataValue(main, getOriginalName()));
String coord = b.getX() + " " + b.getY() + " " + b.getZ();
b.getRelative(0,1,0).setMetadata("ce.mine.secondary", new FixedMetadataValue(main, coord));
} else if(event instanceof PlayerMoveEvent) {
World w = player.getWorld();;
w.playEffect(player.getLocation(), Effect.CLICK1, 5);
w.playEffect(player.getLocation(), Effect.ZOMBIE_CHEW_IRON_DOOR, 10);
String[] s = player.getMetadata("ce.mine").get(0).asString().split(" ");
Location loc = new Location(player.getWorld(), Integer.parseInt(s[0]), Integer.parseInt(s[1]), Integer.parseInt(s[2]));
Block b = loc.getBlock();
b.removeMetadata("ce.mine", main);
b.getRelative(0,1,0).removeMetadata("ce.mine.secondary", main);
player.removeMetadata("ce.mine", main);
if(!b.getType().equals(Material.AIR)) {
b.setType(Material.AIR);
if(player.hasMetadata("ce.bleed"))
player.removeMetadata("ce.bleed", main);
if(player.hasMetadata("ce.bleed") && player.hasPotionEffect(PotionEffectType.SLOW) && player.hasPotionEffect(PotionEffectType.WEAKNESS)) {
player.sendMessage(ChatColor.RED + "You walked into another Bear Trap! Are you kidding me?!");
} else {
player.sendMessage(ChatColor.RED + "You triggered a trap, leaving you vulnerable!");
}
Tools.applyBleed(player, BleedDuration);
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, SlowDuration, SlowLevel));
player.addPotionEffect(new PotionEffect(PotionEffectType.WEAKNESS, WeaknessDuration, WeaknessLevel));
}
}
return false;
}
@Override
public void initConfigEntries() {
BleedDuration = Integer.parseInt(getConfig().getString("Items." + getOriginalName() + ".BleedDuration"));
SlowLevel = Integer.parseInt(getConfig().getString("Items." + getOriginalName() + ".SlowLevel"))-1;
SlowDuration = Integer.parseInt(getConfig().getString("Items." + getOriginalName() + ".SlowDuration"));
WeaknessLevel = Integer.parseInt(getConfig().getString("Items." + getOriginalName() + ".WeaknessLevel"))-1;
WeaknessDuration = Integer.parseInt(getConfig().getString("Items." + getOriginalName() + ".WeaknessDuration"));
}
}