package com.taiter.ce.Enchantments.Bow; /* * This file is part of Custom Enchantments * Copyright (C) Taiterio 2015 * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import org.bukkit.ChatColor; import org.bukkit.Effect; import org.bukkit.Location; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import org.bukkit.entity.Projectile; import org.bukkit.event.Event; import org.bukkit.event.entity.EntityDamageByEntityEvent; import org.bukkit.inventory.ItemStack; import com.taiter.ce.EffectManager; import com.taiter.ce.Enchantments.CEnchantment; public class Shuffle extends CEnchantment { public Shuffle(Application app) { super(app); triggers.add(Trigger.SHOOT_BOW); triggers.add(Trigger.DAMAGE_GIVEN); this.resetMaxLevel(); } @Override public void effect(Event e, ItemStack item, final int level) { if(e instanceof EntityDamageByEntityEvent) { EntityDamageByEntityEvent event = (EntityDamageByEntityEvent) e; Entity target = event.getEntity(); Player p = (Player) ((Projectile) event.getDamager()).getShooter(); if(target.getEntityId() == p.getEntityId()) return; Location pLoc = p.getLocation(); Location tLoc = target.getLocation(); target.teleport(pLoc); p.teleport(tLoc); EffectManager.playSound(tLoc, "ENTITY_ENDERMAN_TELEPORT", 0.4f, 2f); EffectManager.playSound(pLoc, "ENTITY_ENDERMAN_TELEPORT", 0.4f, 2f); for(int i = 10; i>0; i--) { p.getWorld().playEffect(tLoc, Effect.ENDER_SIGNAL, 10); p.getWorld().playEffect(pLoc, Effect.ENDER_SIGNAL, 10); } if(target instanceof Player) { p.sendMessage(ChatColor.DARK_PURPLE + "You have switched positions with " + target.getName() + "!"); target.sendMessage(ChatColor.DARK_PURPLE + "You have switched positions with " + p.getName() + "!"); } } } @Override public void initConfigEntries() { } }