package com.taiter.ce.CItems;
/*
* This file is part of Custom Enchantments
* Copyright (C) Taiterio 2015
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Damageable;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import com.taiter.ce.EffectManager;
public class HealingShovel extends CItem {
int Heal;
public HealingShovel(String originalName, ChatColor color, String lDescription, long lCooldown, Material mat) {
super(originalName, color, lDescription, lCooldown, mat);
this.configEntries.put("Heal", 4);
triggers.add(Trigger.DAMAGE_GIVEN);
}
@Override
public boolean effect(Event event, Player player) {
EntityDamageByEntityEvent e = (EntityDamageByEntityEvent) event;
if (e.getDamager() == player && e.getEntity() instanceof Player) {
Player damaged = (Player) e.getEntity();
e.setDamage(0);
EffectManager.playSound(damaged.getLocation(), "ENTITY_GENERIC_DRINK", 0.5f, 1f);
EffectManager.playSound(damaged.getLocation(), "BLOCK_ANVIL_LAND", 0.5f, 2f);
short currentDur = player.getItemInHand().getDurability();
if (((Damageable) damaged).getHealth() + Heal <= ((Damageable) damaged).getMaxHealth()) {
damaged.setHealth(((Damageable) damaged).getHealth() + Heal);
} else {
damaged.setHealth(((Damageable) damaged).getMaxHealth());
}
if (currentDur + Heal < player.getItemInHand().getType().getMaxDurability()) {
player.getItemInHand().setDurability((short) (currentDur + Heal));
} else {
player.setItemInHand(new ItemStack(Material.AIR, 1));
EffectManager.playSound(player.getLocation(), "ENTITY_ITEM_BREAK", 0.1f, 0.3f);
}
return true;
}
return false;
}
@Override
public void initConfigEntries() {
Heal = Integer.parseInt(getConfig().getString("Items." + getOriginalName() + ".Heal"));
}
}