package com.taiter.ce.Enchantments.Armor; /* * This file is part of Custom Enchantments * Copyright (C) Taiterio 2015 * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import org.bukkit.event.Event; import org.bukkit.inventory.ItemStack; import org.bukkit.potion.PotionEffectType; import com.taiter.ce.Enchantments.CEnchantment; public class ObsidianShield extends CEnchantment { public ObsidianShield(Application app) { super(app); triggers.add(Trigger.WEAR_ITEM); } @Override public void effect(Event e, ItemStack item, int level) { } @Override public void initConfigEntries() { this.potionsOnWear.put(PotionEffectType.FIRE_RESISTANCE, 1); } }