/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.game.rooms.wired;
import org.stevewinfield.suja.idk.game.rooms.RoomPlayer;
import java.util.List;
public abstract class WiredAction implements IWiredItem {
public abstract void onHandle(RoomPlayer player);
public void onHandle(final RoomPlayer player, final WiredDelayEvent event) {
}
@Override
public List<Integer> getItems() {
return null;
}
@Override
public int getDelay() {
return -1;
}
}