/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.game.rooms.wired; import org.stevewinfield.suja.idk.game.rooms.RoomPlayer; import java.util.List; public abstract class WiredAction implements IWiredItem { public abstract void onHandle(RoomPlayer player); public void onHandle(final RoomPlayer player, final WiredDelayEvent event) { } @Override public List<Integer> getItems() { return null; } @Override public int getDelay() { return -1; } }