/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.game.furnitures;
public class FurnitureInteractor {
public final static int DEFAULT = 0;
public final static int DEFAULT_SWITCH = 1;
public final static int GATE = 2;
public final static int VENDING = 3;
public final static int WF_TRG_SAYS = 4;
public final static int WF_ACT_SHOW_MESSAGE = 5;
public final static int WF_ACT_TOGGLE_FURNI = 6;
public final static int WALLPAPER = 7;
public final static int FLOOR = 8;
public final static int LANDSCAPE = 9;
public final static int MOODLIGHT = 10;
public final static int FIREWORK = 11;
public final static int WF_TRG_ENTER_ROOM = 12;
public final static int WF_TRG_WALKS_ON_FURNI = 13;
public final static int WF_TRG_WALKS_OFF_FURNI = 14;
public final static int BATTLE_BANZAI_TIMER = 15;
public final static int BATTLE_BANZAI_PATCH = 16;
public final static int BATTLE_BANZAI_GATE_PINK = 17;
public final static int BATTLE_BANZAI_GATE_GREEN = 18;
public final static int BATTLE_BANZAI_GATE_BLUE = 19;
public final static int BATTLE_BANZAI_GATE_ORANGE = 20;
public final static int BATTLE_BANZAI_SCOREBOARD_PINK = 21;
public final static int BATTLE_BANZAI_SCOREBOARD_GREEN = 22;
public final static int BATTLE_BANZAI_SCOREBOARD_BLUE = 23;
public final static int BATTLE_BANZAI_SCOREBOARD_ORANGE = 24;
public final static int EXCHANGE = 25;
public final static int WF_TRG_STATE_CHANGED = 26;
public final static int WF_TRG_PERIODICALLY = 27;
public final static int WF_TRG_PERIOD_LONG = 28;
public final static int WF_SWITCH = 29;
public final static int WF_PLATE = 30;
public final static int BATTLE_BANZAI_PUCK = 31;
public final static int RANDOM = 32;
public final static int GIFT = 33;
public final static int POST_IT = 34;
public final static int STICKIE_POLE = 35;
public final static int TELEPORTER = 36;
public final static int TROPHY = 37;
public final static int ROLLER = 38;
public final static int WF_TRG_GAME_ENDS = 39;
public final static int WF_TRG_GAME_STARTS = 40;
}