/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.game.furnitures; public class FurnitureInteractor { public final static int DEFAULT = 0; public final static int DEFAULT_SWITCH = 1; public final static int GATE = 2; public final static int VENDING = 3; public final static int WF_TRG_SAYS = 4; public final static int WF_ACT_SHOW_MESSAGE = 5; public final static int WF_ACT_TOGGLE_FURNI = 6; public final static int WALLPAPER = 7; public final static int FLOOR = 8; public final static int LANDSCAPE = 9; public final static int MOODLIGHT = 10; public final static int FIREWORK = 11; public final static int WF_TRG_ENTER_ROOM = 12; public final static int WF_TRG_WALKS_ON_FURNI = 13; public final static int WF_TRG_WALKS_OFF_FURNI = 14; public final static int BATTLE_BANZAI_TIMER = 15; public final static int BATTLE_BANZAI_PATCH = 16; public final static int BATTLE_BANZAI_GATE_PINK = 17; public final static int BATTLE_BANZAI_GATE_GREEN = 18; public final static int BATTLE_BANZAI_GATE_BLUE = 19; public final static int BATTLE_BANZAI_GATE_ORANGE = 20; public final static int BATTLE_BANZAI_SCOREBOARD_PINK = 21; public final static int BATTLE_BANZAI_SCOREBOARD_GREEN = 22; public final static int BATTLE_BANZAI_SCOREBOARD_BLUE = 23; public final static int BATTLE_BANZAI_SCOREBOARD_ORANGE = 24; public final static int EXCHANGE = 25; public final static int WF_TRG_STATE_CHANGED = 26; public final static int WF_TRG_PERIODICALLY = 27; public final static int WF_TRG_PERIOD_LONG = 28; public final static int WF_SWITCH = 29; public final static int WF_PLATE = 30; public final static int BATTLE_BANZAI_PUCK = 31; public final static int RANDOM = 32; public final static int GIFT = 33; public final static int POST_IT = 34; public final static int STICKIE_POLE = 35; public final static int TELEPORTER = 36; public final static int TROPHY = 37; public final static int ROLLER = 38; public final static int WF_TRG_GAME_ENDS = 39; public final static int WF_TRG_GAME_STARTS = 40; }