/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.room.readers; import org.stevewinfield.suja.idk.Bootloader; import org.stevewinfield.suja.idk.InputFilter; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.game.miscellaneous.MoodlightData; import org.stevewinfield.suja.idk.game.miscellaneous.MoodlightPreset; import org.stevewinfield.suja.idk.game.rooms.RoomInstance; import org.stevewinfield.suja.idk.network.sessions.Session; public class UpdateMoodlightReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated() || !session.isInRoom()) { return; } final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId()); if (room == null || !room.hasRights(session, true) || room.getMoodlight() == null) { return; } final MoodlightData data = MoodlightData.getInstance(room.getMoodlight().getTermFlags()[0]); final int presetId = reader.readInteger(); if (!data.getPresets().containsKey(presetId)) { return; } final MoodlightPreset preset = data.getPresets().get(presetId); preset.setBackgroundOnly(!reader.readBoolean()); preset.setColorCode(InputFilter.filterString(reader.readUTF().trim())); preset.setColorIntensity(reader.readInteger()); data.setCurrentPreset(presetId); if (!MoodlightData.isValidColor(preset.getColorCode())) { return; } room.getMoodlight().setTermFlags(new String[]{data.getFlagData()}); room.getMoodlight().setFlags(data.getDisplayData()); room.getMoodlight().update(session); } }