/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.room.readers; import org.stevewinfield.suja.idk.Bootloader; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.communication.room.writers.RoomRightsGivenConfirmationWriter; import org.stevewinfield.suja.idk.game.rooms.RoomInstance; import org.stevewinfield.suja.idk.network.sessions.Session; public class GiveRightsReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated() || !session.isInRoom()) { return; } final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId()); if (room == null || !room.hasRights(session, true)) { return; } final int playerId = reader.readInteger(); final Session playerSession = Bootloader.getSessionManager().getAuthenticatedSession(playerId); if (playerSession == null || !playerSession.isInRoom() || playerSession.getRoomId() != room.getInformation().getId()) { return; } if (room.giveRights(playerSession.getRoomPlayer())) { session.writeMessage(new RoomRightsGivenConfirmationWriter(room.getInformation().getId(), playerId, playerSession.getPlayerInstance().getInformation().getPlayerName())); } } }