/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.communication.room.readers;
import org.stevewinfield.suja.idk.Bootloader;
import org.stevewinfield.suja.idk.communication.IMessageReader;
import org.stevewinfield.suja.idk.communication.MessageReader;
import org.stevewinfield.suja.idk.communication.room.writers.RoomRightsGivenConfirmationWriter;
import org.stevewinfield.suja.idk.game.rooms.RoomInstance;
import org.stevewinfield.suja.idk.network.sessions.Session;
public class GiveRightsReader implements IMessageReader {
@Override
public void parse(final Session session, final MessageReader reader) {
if (!session.isAuthenticated() || !session.isInRoom()) {
return;
}
final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId());
if (room == null || !room.hasRights(session, true)) {
return;
}
final int playerId = reader.readInteger();
final Session playerSession = Bootloader.getSessionManager().getAuthenticatedSession(playerId);
if (playerSession == null || !playerSession.isInRoom() || playerSession.getRoomId() != room.getInformation().getId()) {
return;
}
if (room.giveRights(playerSession.getRoomPlayer())) {
session.writeMessage(new RoomRightsGivenConfirmationWriter(room.getInformation().getId(), playerId, playerSession.getPlayerInstance().getInformation().getPlayerName()));
}
}
}