/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.room.readers; import org.stevewinfield.suja.idk.Bootloader; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.communication.room.writers.MoodlightDataWriter; import org.stevewinfield.suja.idk.game.miscellaneous.MoodlightData; import org.stevewinfield.suja.idk.game.rooms.RoomInstance; import org.stevewinfield.suja.idk.network.sessions.Session; public class GetMoodlightInfoReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated() || !session.isInRoom()) { return; } final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId()); if (room == null || !room.hasRights(session, true) || room.getMoodlight() == null) { return; } session.writeMessage(new MoodlightDataWriter(MoodlightData.getInstance(room.getMoodlight().getTermFlags()[0]))); } }