/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.communication.room.readers;
import org.stevewinfield.suja.idk.Bootloader;
import org.stevewinfield.suja.idk.communication.IMessageReader;
import org.stevewinfield.suja.idk.communication.MessageReader;
import org.stevewinfield.suja.idk.game.rooms.RoomInstance;
import org.stevewinfield.suja.idk.game.rooms.RoomPlayer;
import org.stevewinfield.suja.idk.network.sessions.Session;
public class RoomKickReader implements IMessageReader {
@Override
public void parse(final Session session, final MessageReader reader) {
if (!session.isAuthenticated() || !session.isInRoom()) {
return;
}
final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId());
if (room == null || !room.hasRights(session)) {
return;
}
final Session target = Bootloader.getSessionManager().getAuthenticatedSession(reader.readInteger());
if (target == null || !target.isInRoom() || room.hasRights(target, true)) {
return;
}
final RoomPlayer roomTarget = target.getRoomPlayer();
if (roomTarget.getRoom().getInformation().getId() != room.getInformation().getId()) {
return;
}
roomTarget.setKicked(true);
roomTarget.moveTo(room.getInformation().getModel().getDoorPosition().getVector2(), true, false);
}
}