/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.room.readers; import org.stevewinfield.suja.idk.Bootloader; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.game.rooms.RoomInstance; import org.stevewinfield.suja.idk.game.rooms.RoomPlayer; import org.stevewinfield.suja.idk.network.sessions.Session; public class RoomKickReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated() || !session.isInRoom()) { return; } final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId()); if (room == null || !room.hasRights(session)) { return; } final Session target = Bootloader.getSessionManager().getAuthenticatedSession(reader.readInteger()); if (target == null || !target.isInRoom() || room.hasRights(target, true)) { return; } final RoomPlayer roomTarget = target.getRoomPlayer(); if (roomTarget.getRoom().getInformation().getId() != room.getInformation().getId()) { return; } roomTarget.setKicked(true); roomTarget.moveTo(room.getInformation().getModel().getDoorPosition().getVector2(), true, false); } }