/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.room.readers; import org.stevewinfield.suja.idk.Bootloader; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.game.rooms.RoomInstance; import org.stevewinfield.suja.idk.network.sessions.Session; public class RoomPlayerDanceReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated() || !session.isInRoom()) { return; } final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId()); if (room == null) { return; } session.getRoomPlayer().dance(reader.readInteger()); } }