/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.communication.room.readers;
import org.stevewinfield.suja.idk.Bootloader;
import org.stevewinfield.suja.idk.communication.IMessageReader;
import org.stevewinfield.suja.idk.communication.MessageReader;
import org.stevewinfield.suja.idk.game.furnitures.FurnitureInteractor;
import org.stevewinfield.suja.idk.game.rooms.RoomInstance;
import org.stevewinfield.suja.idk.game.rooms.RoomItem;
import org.stevewinfield.suja.idk.network.sessions.Session;
public class TakeItemReader implements IMessageReader {
@Override
public void parse(final Session session, final MessageReader reader) {
if (!session.isAuthenticated() || !session.isInRoom()) {
return;
}
final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId());
if (room == null || !room.hasRights(session, true)) {
return;
}
reader.readInteger();
final int itemId = reader.readInteger();
if (!room.getRoomItems().containsKey(itemId)) {
return;
}
final RoomItem item = room.getRoomItems().get(itemId);
if (item.getInteractorId() == FurnitureInteractor.POST_IT) {
return;
}
room.removeItem(item, session);
session.getPlayerInstance().getInventory().addItem(item, session, room.itemHasToUpdate(item.getItemId()));
}
}