/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.messenger.readers; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.communication.messenger.writers.MessengerFollowResultWriter; import org.stevewinfield.suja.idk.game.messenger.MessengerBuddy; import org.stevewinfield.suja.idk.network.sessions.Session; public class OnFollowBuddyReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated()) { return; } final int friendId = reader.readInteger(); if (!session.getPlayerMessenger().getOnlineBuddies().containsKey(friendId)) { return; } final MessengerBuddy buddy = session.getPlayerMessenger().getOnlineBuddies().get(friendId); if (buddy == null || !buddy.isInRoom() || buddy.getSession().getRoomId() == session.getRoomId()) { return; } session.writeMessage(new MessengerFollowResultWriter(buddy.getSession().getRoomId())); } }