/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.communication.messenger.readers;
import org.stevewinfield.suja.idk.communication.IMessageReader;
import org.stevewinfield.suja.idk.communication.MessageReader;
import org.stevewinfield.suja.idk.communication.messenger.writers.MessengerFollowResultWriter;
import org.stevewinfield.suja.idk.game.messenger.MessengerBuddy;
import org.stevewinfield.suja.idk.network.sessions.Session;
public class OnFollowBuddyReader implements IMessageReader {
@Override
public void parse(final Session session, final MessageReader reader) {
if (!session.isAuthenticated()) {
return;
}
final int friendId = reader.readInteger();
if (!session.getPlayerMessenger().getOnlineBuddies().containsKey(friendId)) {
return;
}
final MessengerBuddy buddy = session.getPlayerMessenger().getOnlineBuddies().get(friendId);
if (buddy == null || !buddy.isInRoom() || buddy.getSession().getRoomId() == session.getRoomId()) {
return;
}
session.writeMessage(new MessengerFollowResultWriter(buddy.getSession().getRoomId()));
}
}