/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.communication.room.readers;
import org.stevewinfield.suja.idk.Bootloader;
import org.stevewinfield.suja.idk.communication.IMessageReader;
import org.stevewinfield.suja.idk.communication.MessageReader;
import org.stevewinfield.suja.idk.game.rooms.RoomInstance;
import org.stevewinfield.suja.idk.network.sessions.Session;
public class GetRoomModelReader implements IMessageReader {
@Override
public void parse(final Session session, final MessageReader reader) {
if (!session.isAuthenticated() || !session.isLoadingRoom() || !session.roomLoadingChecksPassed()) {
return;
}
final RoomInstance room = Bootloader.getGame().getRoomManager().loadRoomInstance(session.getRoomId());
if (room == null) {
return;
}
session.writeMessage(room.getInformation().getModel().getHeightmapWriter());
session.writeMessage(room.getGamemap().getRelativeMap());
}
}