/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.room.writers; import org.stevewinfield.suja.idk.communication.MessageWriter; import org.stevewinfield.suja.idk.communication.OperationCodes; import org.stevewinfield.suja.idk.game.rooms.coordination.Vector3; public class RollerEventWriter extends MessageWriter { public RollerEventWriter(final Vector3 source, final Vector3 target, final int playerId, final int rollerId, final int itemId, final boolean itemMode) { super(OperationCodes.getOutgoingOpCode("RollerEvent")); super.push(source.getX()); super.push(source.getY()); super.push(target.getX()); super.push(target.getY()); super.push(itemMode); // TODO: roller or item if (itemMode) { super.push(itemId); } else { super.push(rollerId); super.push(2); super.push(playerId); } super.push(String.valueOf(source.getAltitude())); super.push(String.valueOf(target.getAltitude())); if (itemMode) { super.push(rollerId); } } }