/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.player.readers; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.communication.QueuedMessageWriter; import org.stevewinfield.suja.idk.communication.player.writers.AchievementScoreUpdateWriter; import org.stevewinfield.suja.idk.communication.player.writers.PlayerObjectWriter; import org.stevewinfield.suja.idk.network.sessions.Session; public class GetPlayerInfoReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated()) { return; } final QueuedMessageWriter queue = new QueuedMessageWriter(); queue.push(new PlayerObjectWriter(session.getPlayerInstance().getInformation())); queue.push(new AchievementScoreUpdateWriter(session.getPlayerInstance().getInformation().getScore())); session.writeMessage(queue); } }