/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.trading.readers; import org.stevewinfield.suja.idk.Bootloader; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.communication.MessageWriter; import org.stevewinfield.suja.idk.communication.trading.writers.TradeAcceptStateWriter; import org.stevewinfield.suja.idk.communication.trading.writers.TradeFinalizingWriter; import org.stevewinfield.suja.idk.game.rooms.RoomInstance; import org.stevewinfield.suja.idk.game.rooms.RoomPlayer; import org.stevewinfield.suja.idk.game.trading.Trade; import org.stevewinfield.suja.idk.game.trading.TradeStage; import org.stevewinfield.suja.idk.network.sessions.Session; public class TradeAcceptReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated() || !session.isInRoom()) { return; } final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId()); Trade trade; if (room == null || (trade = room.getTradeManager().getTrade(session.getPlayerInstance().getInformation().getId())) == null || !trade.acceptTrade(session.getPlayerInstance().getInformation().getId())) { return; } final MessageWriter acceptState = new TradeAcceptStateWriter(session.getPlayerInstance().getInformation().getId(), true); final MessageWriter finalizingWriter = trade.getStage() == TradeStage.FINALIZING ? new TradeFinalizingWriter() : null; session.writeMessage(acceptState); if (finalizingWriter != null) { session.writeMessage(finalizingWriter); } Session targetSession = null; final int targetId = session.getPlayerInstance().getInformation().getId() == trade.getPlayerOne() ? trade.getPlayerTwo() : trade.getPlayerOne(); for (final RoomPlayer player : room.getRoomPlayers().values()) { if (player.getSession() != null && player.getSession().getPlayerInstance().getInformation().getId() == targetId) { targetSession = player.getSession(); } } if (targetSession != null) { targetSession.writeMessage(acceptState); if (finalizingWriter != null) { targetSession.writeMessage(finalizingWriter); } } } }