/* * IDK Game Server by Steve Winfield * https://github.com/WinfieldSteve */ package org.stevewinfield.suja.idk.communication.player.readers; import org.stevewinfield.suja.idk.communication.IMessageReader; import org.stevewinfield.suja.idk.communication.MessageReader; import org.stevewinfield.suja.idk.communication.QueuedMessageWriter; import org.stevewinfield.suja.idk.communication.player.writers.ActivityPointsWriter; import org.stevewinfield.suja.idk.communication.player.writers.CreditsBalanceWriter; import org.stevewinfield.suja.idk.network.sessions.Session; public class GetPlayerBalanceReader implements IMessageReader { @Override public void parse(final Session session, final MessageReader reader) { if (!session.isAuthenticated()) { return; } final QueuedMessageWriter queue = new QueuedMessageWriter(); queue.push(new CreditsBalanceWriter(session.getPlayerInstance().getInformation().getCreditsBalance())); queue.push(new ActivityPointsWriter(session.getPlayerInstance().getInformation().getPixelsBalance(), session.getPlayerInstance().getInformation().getShellsBalance())); session.writeMessage(queue); } }