/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.communication.player.readers;
import org.stevewinfield.suja.idk.communication.IMessageReader;
import org.stevewinfield.suja.idk.communication.MessageReader;
import org.stevewinfield.suja.idk.communication.QueuedMessageWriter;
import org.stevewinfield.suja.idk.communication.player.writers.ActivityPointsWriter;
import org.stevewinfield.suja.idk.communication.player.writers.CreditsBalanceWriter;
import org.stevewinfield.suja.idk.network.sessions.Session;
public class GetPlayerBalanceReader implements IMessageReader {
@Override
public void parse(final Session session, final MessageReader reader) {
if (!session.isAuthenticated()) {
return;
}
final QueuedMessageWriter queue = new QueuedMessageWriter();
queue.push(new CreditsBalanceWriter(session.getPlayerInstance().getInformation().getCreditsBalance()));
queue.push(new ActivityPointsWriter(session.getPlayerInstance().getInformation().getPixelsBalance(), session.getPlayerInstance().getInformation().getShellsBalance()));
session.writeMessage(queue);
}
}