/*
* IDK Game Server by Steve Winfield
* https://github.com/WinfieldSteve
*/
package org.stevewinfield.suja.idk.communication.room.readers;
import org.stevewinfield.suja.idk.Bootloader;
import org.stevewinfield.suja.idk.communication.IMessageReader;
import org.stevewinfield.suja.idk.communication.MessageReader;
import org.stevewinfield.suja.idk.communication.OperationCodes;
import org.stevewinfield.suja.idk.game.rooms.RoomInstance;
import org.stevewinfield.suja.idk.game.rooms.RoomItem;
import org.stevewinfield.suja.idk.network.sessions.Session;
public class TriggerRoomItemReader implements IMessageReader {
@Override
public void parse(final Session session, final MessageReader reader) {
if (!session.isAuthenticated() || !session.isInRoom()) {
return;
}
final RoomInstance room = Bootloader.getGame().getRoomManager().getLoadedRoomInstance(session.getRoomId());
RoomItem item;
if (room == null || (item = room.getRoomItems().get(reader.readInteger())) == null) {
return;
}
item.getInteractor().onTrigger(
session.getRoomPlayer(),
item,
reader.getMessageId() == OperationCodes.getIncomingOpCode("ItemClearDice") ? 1 : reader.readInteger(),
room.hasRights(session)
);
}
}