/* * Copyright 2015 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.logic.actions; import org.terasology.entitySystem.entity.EntityBuilder; import org.terasology.entitySystem.entity.EntityManager; import org.terasology.entitySystem.entity.EntityRef; import org.terasology.entitySystem.event.ReceiveEvent; import org.terasology.entitySystem.systems.BaseComponentSystem; import org.terasology.entitySystem.systems.RegisterMode; import org.terasology.entitySystem.systems.RegisterSystem; import org.terasology.logic.common.ActivateEvent; import org.terasology.logic.health.DoDamageEvent; import org.terasology.logic.location.LocationComponent; import org.terasology.math.geom.Vector3f; import org.terasology.math.geom.Vector3i; import org.terasology.physics.Physics; import org.terasology.registry.In; import org.terasology.utilities.random.FastRandom; import org.terasology.utilities.random.Random; import org.terasology.world.BlockEntityRegistry; import org.terasology.world.WorldProvider; import org.terasology.world.block.Block; @RegisterSystem(RegisterMode.AUTHORITY) public class TunnelAction extends BaseComponentSystem { @In private WorldProvider worldProvider; @In private Physics physicsRenderer; @In private BlockEntityRegistry blockEntityRegistry; @In private EntityManager entityManager; private Random random = new FastRandom(); @Override public void initialise() { } @Override public void shutdown() { } @ReceiveEvent public void onActivate(ActivateEvent event, EntityRef entity, TunnelActionComponent tunnelActionComponent) { Vector3f dir = new Vector3f(event.getDirection()); dir.scale(4.0f); Vector3f origin = new Vector3f(event.getOrigin()); origin.add(dir); Vector3i blockPos = new Vector3i(); int particleEffects = 0; int blockCounter = tunnelActionComponent.maxDestroyedBlocks; for (int s = 0; s <= tunnelActionComponent.maxTunnelDepth; s++) { origin.add(dir); if (!worldProvider.isBlockRelevant(origin)) { break; } for (int i = 0; i < tunnelActionComponent.maxRaysCast; i++) { Vector3f direction = random.nextVector3f(); Vector3f impulse = new Vector3f(direction); impulse.scale(tunnelActionComponent.explosiveForce); for (int j = 0; j < 3; j++) { Vector3f target = new Vector3f(origin); target.x += direction.x * j; target.y += direction.y * j; target.z += direction.z * j; blockPos.set((int) target.x, (int) target.y, (int) target.z); Block currentBlock = worldProvider.getBlock(blockPos); if (currentBlock.isDestructible()) { if (particleEffects < tunnelActionComponent.maxParticalEffects) { EntityBuilder builder = entityManager.newBuilder("engine:smokeExplosion"); builder.getComponent(LocationComponent.class).setWorldPosition(target); builder.build(); particleEffects++; } if (random.nextFloat() < tunnelActionComponent.thoroughness) { EntityRef blockEntity = blockEntityRegistry.getEntityAt(blockPos); blockEntity.send(new DoDamageEvent(tunnelActionComponent.damageAmount, tunnelActionComponent.damageType)); } blockCounter--; } if (blockCounter <= 0) { return; } } } } // No blocks were destroyed, so cancel the event if (blockCounter == tunnelActionComponent.maxDestroyedBlocks) { event.consume(); } } }