/* * Copyright 2016 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.assets.shader; import java.util.Collection; public enum ShaderProgramFeature { FEATURE_REFRACTIVE_PASS(0b00000001), FEATURE_ALPHA_REJECT(0b00000010), FEATURE_LIGHT_POINT(0b00000100), FEATURE_LIGHT_DIRECTIONAL(0b00001000), FEATURE_USE_MATRIX_STACK(0b00100000), FEATURE_USE_FORWARD_LIGHTING(0b01000000); private int value; ShaderProgramFeature(int value) { this.value = value; } public int getValue() { return value; } public static int getBitset(Collection<ShaderProgramFeature> features) { int result = 0; for (ShaderProgramFeature feature : features) { result |= feature.getValue(); } return result; } }