/*
* Copyright 2016 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.rendering.assets.shader;
import java.util.Collection;
public enum ShaderProgramFeature {
FEATURE_REFRACTIVE_PASS(0b00000001),
FEATURE_ALPHA_REJECT(0b00000010),
FEATURE_LIGHT_POINT(0b00000100),
FEATURE_LIGHT_DIRECTIONAL(0b00001000),
FEATURE_USE_MATRIX_STACK(0b00100000),
FEATURE_USE_FORWARD_LIGHTING(0b01000000);
private int value;
ShaderProgramFeature(int value) {
this.value = value;
}
public int getValue() {
return value;
}
public static int getBitset(Collection<ShaderProgramFeature> features) {
int result = 0;
for (ShaderProgramFeature feature : features) {
result |= feature.getValue();
}
return result;
}
}