/* * Copyright 2014 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.logic.debug; import org.terasology.rendering.nui.layers.hud.CoreHudWidget; import org.terasology.rendering.nui.layouts.ColumnLayout; import org.terasology.rendering.nui.layouts.PropertyLayout; /** * Simple NUI HUD widget, that comes up when pressing F1 ingame. Shows a property layout panel with all registered * Objects. * * See DebugPropertySystem#addProperty * */ public class DebugProperties extends CoreHudWidget { private ColumnLayout container; private PropertyLayout propertyLayout; @Override public void initialise() { container = find("container", ColumnLayout.class); propertyLayout = find("properties", PropertyLayout.class); } public PropertyLayout getPropertyLayout() { return propertyLayout; } }