/*
* Copyright 2014 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.logic.behavior.tree;
import org.terasology.assets.ResourceUrn;
import org.terasology.assets.management.AssetManager;
import org.terasology.audio.AudioEndListener;
import org.terasology.audio.AudioManager;
import org.terasology.audio.StreamingSound;
import org.terasology.registry.In;
import org.terasology.rendering.nui.properties.OneOf;
import java.util.Optional;
/**
* <b>Properties</b>: <b>music</b><br>
* <br>
* <b>RUNNING</b>: while music is playing<br>
* <b>SUCCESS</b>: once music ends playing<br>
* <b>FAILURE</b>: otherwise<br>
* <br>
* Auto generated javadoc - modify README.markdown instead!
*/
public class PlayMusicNode extends Node {
@OneOf.Provider(name = "music")
private ResourceUrn music;
@Override
public Task createTask() {
return new PlayMusicTask(this);
}
private static class PlayMusicTask extends Task implements AudioEndListener {
@In
private AudioManager audioManager;
@In
private AssetManager assetManager;
private boolean playing;
private boolean finished;
PlayMusicTask(PlayMusicNode node) {
super(node);
}
@Override
public void onInitialize() {
ResourceUrn uri = getNode().music;
if (uri != null) {
Optional<StreamingSound> asset = assetManager.getAsset(uri, StreamingSound.class);
if (asset.isPresent()) {
audioManager.playMusic(asset.get(), this);
playing = true;
}
}
}
@Override
public void onAudioEnd() {
if (playing) {
playing = false;
finished = true;
}
}
@Override
public Status update(float dt) {
if (finished) {
return Status.SUCCESS;
}
return playing ? Status.RUNNING : Status.FAILURE;
}
@Override
public void handle(Status result) {
}
@Override
public PlayMusicNode getNode() {
return (PlayMusicNode) super.getNode();
}
}
}