/* * Copyright 2015 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.rendering.primitives; import org.terasology.module.sandbox.API; import org.terasology.rendering.assets.mesh.Mesh; import org.terasology.world.ChunkView; /** * This is used to generate Mesh data from a block in a chunk to a ChunkMesh output. */ @API public interface BlockMeshGenerator { /** * Generates a block mesh at the defined location in the ChunkMesh. * * @param view The input hunk area to acquire the Block data from. * @param mesh The output mesh that is being generated. * @param x Input position X. * @param y Input position Y. * @param z Input position Z. */ void generateChunkMesh(ChunkView view, ChunkMesh mesh, int x, int y, int z); /** * @return A standalone mesh used for items, inventory, etc... */ Mesh getStandaloneMesh(); }