package net.demilich.metastone.game.spells.desc.condition; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.Player; import net.demilich.metastone.game.entities.Entity; public class OrCondition extends Condition { public OrCondition(ConditionDesc desc) { super(desc); } @Override protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) { Condition[] conditions = (Condition[]) desc.get(ConditionArg.CONDITIONS); for (Condition condition : conditions) { if (condition.isFulfilled(context, player, source, target)) { return true; } } return false; } }