package net.demilich.metastone.game.spells.desc.condition;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.entities.Entity;
public class OrCondition extends Condition {
public OrCondition(ConditionDesc desc) {
super(desc);
}
@Override
protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) {
Condition[] conditions = (Condition[]) desc.get(ConditionArg.CONDITIONS);
for (Condition condition : conditions) {
if (condition.isFulfilled(context, player, source, target)) {
return true;
}
}
return false;
}
}