package net.demilich.metastone.game.spells;
import java.util.Map;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import net.demilich.metastone.game.Attribute;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.entities.Entity;
import net.demilich.metastone.game.entities.weapons.Weapon;
import net.demilich.metastone.game.spells.desc.SpellArg;
import net.demilich.metastone.game.spells.desc.SpellDesc;
import net.demilich.metastone.game.targeting.EntityReference;
public class BuffWeaponSpell extends Spell {
private static Logger logger = LoggerFactory.getLogger(BuffWeaponSpell.class);
public static SpellDesc create(int attackBonus, int durabilityBonus) {
return create(EntityReference.FRIENDLY_WEAPON, attackBonus, durabilityBonus);
}
public static SpellDesc create(EntityReference target, int attackBonus, int durabilityBonus) {
Map<SpellArg, Object> arguments = SpellDesc.build(BuffWeaponSpell.class);
arguments.put(SpellArg.ATTACK_BONUS, attackBonus);
arguments.put(SpellArg.HP_BONUS, durabilityBonus);
arguments.put(SpellArg.TARGET, target);
return new SpellDesc(arguments);
}
@Override
protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) {
int damageBonus = desc.getValue(SpellArg.ATTACK_BONUS, context, player, target, source, 0);
int durabilityBonus = desc.getValue(SpellArg.HP_BONUS, context, player, target, source, 0);
Weapon weapon = (Weapon) target;
if (weapon == null) {
return;
}
logger.debug("{} gains ({})", weapon, damageBonus + "/" + durabilityBonus);
if (damageBonus != 0) {
weapon.modifyAttribute(Attribute.ATTACK, damageBonus);
}
if (durabilityBonus != 0) {
context.getLogic().modifyDurability(weapon, durabilityBonus);
}
}
}