package net.demilich.metastone.game.spells; import java.util.Map; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import net.demilich.metastone.game.Attribute; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.Player; import net.demilich.metastone.game.entities.Entity; import net.demilich.metastone.game.entities.weapons.Weapon; import net.demilich.metastone.game.spells.desc.SpellArg; import net.demilich.metastone.game.spells.desc.SpellDesc; import net.demilich.metastone.game.targeting.EntityReference; public class BuffWeaponSpell extends Spell { private static Logger logger = LoggerFactory.getLogger(BuffWeaponSpell.class); public static SpellDesc create(int attackBonus, int durabilityBonus) { return create(EntityReference.FRIENDLY_WEAPON, attackBonus, durabilityBonus); } public static SpellDesc create(EntityReference target, int attackBonus, int durabilityBonus) { Map<SpellArg, Object> arguments = SpellDesc.build(BuffWeaponSpell.class); arguments.put(SpellArg.ATTACK_BONUS, attackBonus); arguments.put(SpellArg.HP_BONUS, durabilityBonus); arguments.put(SpellArg.TARGET, target); return new SpellDesc(arguments); } @Override protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) { int damageBonus = desc.getValue(SpellArg.ATTACK_BONUS, context, player, target, source, 0); int durabilityBonus = desc.getValue(SpellArg.HP_BONUS, context, player, target, source, 0); Weapon weapon = (Weapon) target; if (weapon == null) { return; } logger.debug("{} gains ({})", weapon, damageBonus + "/" + durabilityBonus); if (damageBonus != 0) { weapon.modifyAttribute(Attribute.ATTACK, damageBonus); } if (durabilityBonus != 0) { context.getLogic().modifyDurability(weapon, durabilityBonus); } } }