package net.demilich.metastone.game.events;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.entities.Entity;
public class PreDamageEvent extends GameEvent {
private final Entity victim;
private final Entity source;
public PreDamageEvent(GameContext context, Entity victim, Entity source) {
super(context, victim.getOwner(), source.getOwner());
this.victim = victim;
this.source = source;
}
@Override
public Entity getEventTarget() {
return getVictim();
}
@Override
public Entity getEventSource() {
return getSource();
}
@Override
public GameEventType getEventType() {
return GameEventType.PRE_DAMAGE;
}
public Entity getSource() {
return source;
}
public Entity getVictim() {
return victim;
}
}