package net.demilich.metastone.game.spells;
import java.util.List;
import net.demilich.metastone.game.Attribute;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.cards.Card;
import net.demilich.metastone.game.cards.CardType;
import net.demilich.metastone.game.entities.Actor;
import net.demilich.metastone.game.entities.Entity;
import net.demilich.metastone.game.entities.EntityType;
import net.demilich.metastone.game.spells.desc.SpellArg;
import net.demilich.metastone.game.spells.desc.SpellDesc;
import net.demilich.metastone.game.spells.desc.filter.EntityFilter;
public class MissilesSpell extends DamageSpell {
@Override
public void cast(GameContext context, Player player, SpellDesc desc, Entity source, List<Entity> targets) {
int missiles = desc.getValue(SpellArg.HOW_MANY, context, player, null, source, 2);
int damage = desc.getValue(SpellArg.VALUE, context, player, null, source, 1);
if (damage == 1 && source.getEntityType() == EntityType.CARD && ((Card) source).getCardType().isCardType(CardType.SPELL)) {
missiles = context.getLogic().applySpellpower(player, source, missiles);
missiles = context.getLogic().applyAmplify(player, missiles, Attribute.SPELL_AMPLIFY_MULTIPLIER);
} else if (source.getEntityType() == EntityType.CARD && ((Card) source).getCardType().isCardType(CardType.SPELL)) {
damage = context.getLogic().applySpellpower(player, source, damage);
damage = context.getLogic().applyAmplify(player, damage, Attribute.SPELL_AMPLIFY_MULTIPLIER);
}
EntityFilter filter = (EntityFilter) desc.get(SpellArg.FILTER);
for (int i = 0; i < missiles; i++) {
List<Actor> validTargets = SpellUtils.getValidRandomTargets(SpellUtils.getValidTargets(context, player, targets, filter));
if (validTargets.isEmpty()) {
return;
}
Actor randomTarget = SpellUtils.getRandomTarget(validTargets);
context.getLogic().damage(player, randomTarget, damage, source, true);
}
}
@Override
protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) {
}
}