package net.demilich.metastone.game.spells.desc.condition; import java.util.List; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.Player; import net.demilich.metastone.game.entities.Entity; import net.demilich.metastone.game.targeting.EntityReference; public class IsDeadCondition extends Condition { public IsDeadCondition(ConditionDesc desc) { super(desc); } @Override protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) { EntityReference entityReference = (EntityReference) desc.get(ConditionArg.TARGET); Entity entity = null; if (entityReference == null) { entity = target; } else { List<Entity> entities = context.resolveTarget(player, source, entityReference); if (entities == null || entities.isEmpty()) { return false; } entity = entities.get(0); } return entity.isDestroyed(); } }