package net.demilich.metastone.game.spells.desc.condition;
import java.util.List;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.entities.Entity;
import net.demilich.metastone.game.targeting.EntityReference;
public class IsDeadCondition extends Condition {
public IsDeadCondition(ConditionDesc desc) {
super(desc);
}
@Override
protected boolean isFulfilled(GameContext context, Player player, ConditionDesc desc, Entity source, Entity target) {
EntityReference entityReference = (EntityReference) desc.get(ConditionArg.TARGET);
Entity entity = null;
if (entityReference == null) {
entity = target;
} else {
List<Entity> entities = context.resolveTarget(player, source, entityReference);
if (entities == null || entities.isEmpty()) {
return false;
}
entity = entities.get(0);
}
return entity.isDestroyed();
}
}