package net.demilich.metastone.game.spells; import java.util.Map; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.Player; import net.demilich.metastone.game.entities.Entity; import net.demilich.metastone.game.spells.desc.SpellArg; import net.demilich.metastone.game.spells.desc.SpellDesc; public class ForceDeathPhaseSpell extends Spell { public static SpellDesc create() { Map<SpellArg, Object> arguments = SpellDesc.build(ForceDeathPhaseSpell.class); return new SpellDesc(arguments); } @Override protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) { context.getLogic().checkForDeadEntities(); } }