package net.demilich.metastone.game.spells;
import java.util.Map;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.Player;
import net.demilich.metastone.game.entities.Entity;
import net.demilich.metastone.game.spells.desc.SpellArg;
import net.demilich.metastone.game.spells.desc.SpellDesc;
public class ForceDeathPhaseSpell extends Spell {
public static SpellDesc create() {
Map<SpellArg, Object> arguments = SpellDesc.build(ForceDeathPhaseSpell.class);
return new SpellDesc(arguments);
}
@Override
protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) {
context.getLogic().checkForDeadEntities();
}
}