package net.demilich.metastone.game.events; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.entities.Entity; public class TurnStartEvent extends GameEvent { public TurnStartEvent(GameContext context, int playerId) { super(context, playerId, -1); } @Override public Entity getEventTarget() { return null; } @Override public GameEventType getEventType() { return GameEventType.TURN_START; } }