package net.demilich.metastone.game.events;
import net.demilich.metastone.game.GameContext;
import net.demilich.metastone.game.entities.Entity;
public class TurnStartEvent extends GameEvent {
public TurnStartEvent(GameContext context, int playerId) {
super(context, playerId, -1);
}
@Override
public Entity getEventTarget() {
return null;
}
@Override
public GameEventType getEventType() {
return GameEventType.TURN_START;
}
}