package net.demilich.metastone.game.spells; import java.util.ArrayList; import java.util.List; import java.util.Map; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.Player; import net.demilich.metastone.game.entities.Entity; import net.demilich.metastone.game.logic.GameLogic; import net.demilich.metastone.game.spells.desc.SpellArg; import net.demilich.metastone.game.spells.desc.SpellDesc; import net.demilich.metastone.game.spells.trigger.IGameEventListener; import net.demilich.metastone.game.spells.trigger.types.Secret; import net.demilich.metastone.game.targeting.EntityReference; public class StealRandomSecretSpell extends Spell { public static SpellDesc create() { Map<SpellArg, Object> arguments = SpellDesc.build(StealRandomSecretSpell.class); arguments.put(SpellArg.TARGET, EntityReference.NONE); return new SpellDesc(arguments); } @Override protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) { Player opponent = context.getOpponent(player); List<IGameEventListener> secrets = context.getLogic().getSecrets(opponent); if (secrets.isEmpty()) { return; } // try to steal a secret which we do not own yet List<Secret> validSecrets = new ArrayList<>(); for (IGameEventListener trigger : secrets) { Secret secret = (Secret) trigger; if (!player.getSecrets().contains(secret.getSource().getCardId()) && player.getSecrets().size() < GameLogic.MAX_SECRETS) { validSecrets.add(secret); } } if (!validSecrets.isEmpty()) { Secret secret = validSecrets.get(context.getLogic().random(validSecrets.size())); secret.setHost(player.getHero()); secret.setOwner(player.getId()); player.getSecrets().add(secret.getSource().getCardId()); opponent.getSecrets().remove(secret.getSource().getCardId()); } else { // no valid secret to steal; instead destroy one for the opponent at // least Secret secret = (Secret) secrets.get(context.getLogic().random(secrets.size())); context.removeTrigger(secret); opponent.getSecrets().remove(secret.getSource().getCardId()); } } }