package net.demilich.metastone.game.spells; import java.util.Map; import net.demilich.metastone.game.Attribute; import net.demilich.metastone.game.GameContext; import net.demilich.metastone.game.Player; import net.demilich.metastone.game.entities.Actor; import net.demilich.metastone.game.entities.Entity; import net.demilich.metastone.game.entities.minions.Minion; import net.demilich.metastone.game.spells.Spell; import net.demilich.metastone.game.spells.desc.SpellArg; import net.demilich.metastone.game.spells.desc.SpellDesc; public class SwapAttackSpell extends Spell { public static SpellDesc create() { Map<SpellArg, Object> arguments = SpellDesc.build(SwapAttackSpell.class); return new SpellDesc(arguments); } @Override protected void onCast(GameContext context, Player player, SpellDesc desc, Entity source, Entity target) { if (context.getSummonReferenceStack().isEmpty()) { return; } Minion sourceMinion = (Minion) context.resolveSingleTarget(context.getSummonReferenceStack().peek()); Actor targetActor = (Actor) target; int sourceAttack = sourceMinion.getAttack(); int targetAttack = targetActor.getAttack(); source.setAttribute(Attribute.ATTACK, targetAttack); sourceMinion.setAttribute(Attribute.ATTACK_BONUS, 0); sourceMinion.setAttribute(Attribute.TEMPORARY_ATTACK_BONUS, 0); targetActor.setAttribute(Attribute.ATTACK, sourceAttack); targetActor.setAttribute(Attribute.ATTACK_BONUS, 0); targetActor.setAttribute(Attribute.TEMPORARY_ATTACK_BONUS, 0); } }